Splinterlands: Share your battle weekly challenge!

Hello splinterlanders! It's the first time participating in the share your battle weekly challenge!

The theme is Centauri Mage but since I don't own this card I'll go with VENARI WAVESMITH!
wavesmith.png


Lineup and strategy

Match details

  • 29 Mana Cap
  • Standart Rules

Summoner

Alric Strombringer

In a high mana cap, enemy will probably go either Light or Death summoner. So magic damage will be the most effective against both lineups

First Position

Spineback Turtle

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Decent tank with low mana cost and enough tankiness with 6 health and 2 armor. Turtle will tank enough damage and allow the damage cards to do their job.

Second Position

Captain's Ghost

A situational card that I mainly use in high mana battles.
This card has enough health to survive enemy Snipe attacks, can hold on in case Spineback Turtle died early, and high damage combined with alric buff (3 magic) to melt the enemy tank and one shot the squishies.
In addition to Affliction works wonder if enemy has a tank healer.


Third Position

Venari Wavesmith

!
I do consider Venari Broken is Bronze. Besides being a magic damage dealer, **Fortify** adding +2 Armor stats at the beginning of the battle for friendly monsters means that Venari, Medusa, Ice Pixie and elven Mystic will survive 1-2 more rounds against **sneak** and **opportunity** attacks while dealing tons of damage combined with alric +1 Magic.

Fourth to Sixth position

Medusa, Ice Pixie and Elven Mystic

magicl.PNG
The other damage dealers and combined with fortify they'll make sure to melt at least the enemy tank.
Placing Elven Mystic or Medusa in last position so they can survive longer against sneak attacks (3 Health each)


The Battle

Here is the link to watch the battle: Enjoy!
https://splinterlands.com?p=battle&id=sl_550701aad6783f7b22a28a02215d37fb&ref=cantfoldaces

Round 1

battle.PNG

I was surprised enemy picked Death summoner as he played light cards in his last 2 matchs but it still okay. Bone Golem is bit problematic with his void but I have enough magic damage to get through his 6 health and eliminate him in the first round. As expected of both sneak monsters going straight to Elven Mystic while Mantic was targeting Captain's ghost. Everything going as planned.

Round 2

round2.PNG

Bone Golem is out! Haunted spirit next, which got focused by all my magic cards and got eliminated too despite his annoying heals. Both enemy sneaks took down Elven Mystic but I still far ahead with both his tanks out of the game.

Round 3

battle 3.PNG

The match is pretty over. Skeleton assassin and undead badger getting one shot, Mantoid is ranged so can't attack in first position and undead priest can wash himself with his weaken and becomes a dead priest.


Conclusion

The reason why I shared this battle and really happy about it is because I used to struggle a lot when playing the water deck and faced with death summoners, usually resulting in my loss. However, with the fortify ability, enemy can't wipe out my backline in the first round and I can keep dealing insane damage to the first position enemy.

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3 comments

Keep up the good work :)

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Thanks for sharing! - @mango-juice

wow! didnt know this venari is so cool! Keep playing splinterlands and post awesome contents.

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