Soulkeep Towers - Anti Aircraft edition (Anti Flyers)

Good morning Soulkeepers and Praetorians!!

CaptainDingus here with another SUPER DUPER USEFUL bit on the recently launched #play2earn game: Soulkeep!

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One question that pops up in the Discord quite frequently is:

HOW THE HELL DO I SHOOT DOWN THOSE DAMNED FLYING FIENDS?!?!?

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There have been a few people who have put up lists and useful information... so I thought I would compile those lists, info tidbits plus all the data I have collected too - and write it up for you in my usual style 😎

Shout outs to: @thomaswrocks, @megabloop, @tanyboi, @tehox and @arhov for everything they're doing for Soulkeep as players and special thanks to Arhov for their work as Player-Dev liaison 😄

With that being said... let's check out how to bring down those flyers!


Knife Tosser - Common

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Stats at Level 1: 55 Mana, 4 Towers, .7s Fire Interval, 30-90 Physical Dmg

Pros:

A. CHEAP. At 55 Mana, these are the second cheapest Tower in the game and they fire very quickly!

B. When you upgrade their damage, it costs 70 Mana for the first upgrade but gives you 120% DMG so it's like getting another tower... plus a lil bonus 😉

C. When you get to the Range Upgrade - GOOD LORD these things can really reach out and touch someone!! They shred both lightly armored Fiends on the Ground and blot the floaty bastards right out of the sky!!

Live view of Knife Tosser in action (probably)

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Cons:

A. They don't do that much damage... and you may have a few Fiends get by you 😒


Gloom Owl - Common

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Stats at Level 1: 60 Mana, 5 Towers, 1s Fire Interval, 60-140 Physical Dmg

Pros:

A. It's another basic, cheap tower and you get FIVE of them

B. Your first Damage upgrade will give you 100% Damage bonus!

Cons:

A. Same as Knife Tosser... it does a wee bit more damage giving you a slightly higher alpha strike against the Flyers... but fires a little slower... which means mobs or really fast flyers OR MOBS OF REALLY FAST FLYERS might still slip a few past you 😵


Card Sharp - Common

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Stats at Level 1: 70 Mana, 5 Towers, 1.2s Fire Interval, 110-140 Magical Dmg

Pros:

A. Your Cheapest "All Purpose" Magic Damage Tower. FIVE of them!

B. Your first Damage upgrade will give you 100% Damage bonus!

C. They give a slightly higher base dmg 110 MDmg vs a Gloom Tower 60 PDmg which means RNG will removed a little bit...

Cons:

A. Same as Knife Tosser -> Gloom Owl... it does a wee bit more damage giving you a slightly higher alpha strike against the Flyers and it's MAGIC DAMAGE... but fires a little slower... which means mobs or really fast flyers OR MOBS OF REALLY FAST FLYERS might still slip a few past you 😵

Bonus Content: These are WAY better against the lil Green Cauldron than Knife Tosser or Gloom Owl


Fountain of Terror - Common

Seriously... every time I read that name... this is all I can think of lmao...

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Ok ok... lemme try again... Fountain of Terror - Common!! (giggles)

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Stats at Level 1: 70 Mana, 3 Towers, 1.4s Fire Interval, 110-195 Physical Dmg - Please note: Range 110-195

Pros: Not many...

A. Uh... Does high-ish damage at the top end with 195 Dmg?

B. I've never really used this tower more than 1 or 2 times.

Cons:

A. Yes.


Ivory Tower - Common

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Stats at Level 1: 105 Mana, 4 Towers, 4.5s Fire Interval, 550-902 Physical Dmg

Pros:

A. Great GOOGAMOOGA do these towers pack a wallop!!

B. I don't use them often because there are better choices in Leagues 1-4...

C. Highly effective in groups and upgrades double up on the pain!!

Cons:

A. Slow reload time @ 4.5 seconds

B. Better Towers at your disposal for the Mana


Twisted Tempest - Rare


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Stats at Level 1: 90 Mana, 3 Towers, 1.5s Fire Interval, 135.5-195.5 Magic Dmg. Note: Range 180-345

Pros:

A. Cheapest Rare Tower Mana Wise

B. Good Magic Damage against Ground/Flying Targets

C. Long Range @ 345!

D: Cool animation lol

Cons:

A. Only 3 Towers

B. Low damage compared to other options


Quakemaker - Rare

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Stats at Level 1: IF YOU THOUGHT QUAKEMAKER... A TOWER THAT SMASHES THE GROUND... CAN HIT FLYING TARGETS... Well... I have some nice beachfront property for you in Wyoming 😂😂😂

Pros:

A. I am funny 😅

Cons:

A. I am funny looking 😑

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Dome of the Defiled - Rare

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Stats at Level 1: 115 Mana, 4 Towers, 4.2s Fire Interval, 620-840 Magic Dmg

Pros:

A. Lots of Magic Damage

B. Good Magic Damage against Ground/Flying Targets for 115 Mana

C. The name... GET YOUR MIND OUT OF THE GUTTER!!

Cons:

A. Never Used it

B. Another option seems better for the mana...


The Prickler - Rare

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Stats at Level 1: 150 Mana, 2 Towers, 5s Fire Interval, 400-600 Physical Dmg + 400-600 Magic Dmg?. Note: Unsure on Damage stats but it says both?I need to check this out...

Pros:

A. Might do both Phys + Magic Damage

B. Decent range at 300

Cons:

A. Only 2 Towers

B. Never Used it

C. REALLY long reload time at 5s


Shattered Mirror - Epic

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Stats at Level 1: 125 Mana, 3 Towers, 1.4s Fire Interval, 135-185 Magic Dmg

Pros:

A. Does PURE Magic Damage (Armor is ignored)

B. Fast fire rate at 1.4s

C. Range upgrade at 25 Mana is CHEAP and very helpful!

Cons:

A. Relatively high Mana Cost for DMG... but ignores armor...

B. REALLY cool animation


Quad Killer aka The GOAT 🐐- Epic

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Stats at Level 1: 150 Mana, 1 Tower (nerfed from 3), 2.5s Fire Interval, Does105-195 Magic Dmg PER target up to four targets!!

Pros:

A. Hits up to 4 Targets

B. Decent range at start but for 50 Mana the range is GREAT

C. Can really take down pesky mobs of flyers in a HURRY... especially with Damage Upgrade(s)!!

Cons:

A. Only 1 Tower... It was 3... but it was quickly nerfed... 1 QK, positioned properly can be the lynchpin of your defense and will make or break your game.

How it feels watching hordes of flyers come at you... but you have a Quad Killer in their path 😎

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Voodoo Sapper - Legendary

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Stats at Level 1: 100 Mana, 2 Towers, 2.2s Fire Interval, 185-260 Physical Dmg

Pros:

A. Provides 130% of usual mana per KILL the tower makes (this is IMPORTANT)

B. Decent fire rate of 2.2s but stout DPS all things considered

C. Can usually alpha strike light flyers of equivalent level

Cons:

A. Only 2 towers

B. Must KILL target to get mana bonus and sometimes that can mess you up!


Celene - Legendary

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Stats at Level 1: 0 Mana, 3000 HP, 3s Ranged Fire Interval, 510-689 Ranged Physical Dmg, 5.5% Crit Chance

Pros:

A. Can usually one shot Flyers at low level

B. 0 Mana!

C. Will block enemies (but if in close combat, will NOT shoot at flyers)

D. Repositionable (crucial when you know flyers move towards different Portals on different waves)

Cons:

A. Not a Tower (article name says Towers lol)

B. Can DIE and then you're left in bad position

C. Long reload time at 3s means if a flyer makes it past Celene... you might not get that second shot - ESPECIALLY with Speed Buffs on the map!


Well... that's all for now! Make sure you check back for other guides, Codices, strategies and more!!

Thanks for reading and see ya later!!

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That's all I have for you today folks!! Thank you for reading and I would LOVE for you to join me in game!!

Naturally, after everything leading up to this moment, I do think Splinterlands and Soulkeep are some of the BEST web3 games out there!

They bring the #play2earn feature to the forefront of development as well as many opportunities for people to earn rewards - whether Player or Investor!!

If you're interested in the future of gaming, it's worth checking out!

You can sign up here: Splinterlands

Cheers 🍻,

  • CaptainDingus

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#Splinterlands #Soulkeep #play2earn #web3 #NFTGaming #Rebellion #Conflicts #TowerDefense



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great post, I'm still learning the best strategies for soulkeep. Celene is a beast

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Yessir - she is essential in the high-ish Leagues, so I am certain she'll be needed up in Leagues 9-10 lol

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I'm league 2 and that's hard enough, I can't imagine 9-10. Must be thousands of fiends coming at you

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