TPG Challenge: Create Abilities for the Dominion Set (Part 1 of 3)

I'm excited to partake in another challenge for @thepeoplesguild! I love this idea of having the community creatively come up with what could replace gladiators. We all know the team is short-staffed so why not have some fun with this and see if we can collectively come up with a community set of cards (as long as they're balanced I see this as a perfect opportunity since these cards can only be earned and not purchased).

Let's get started on my Dominion Abilities for part 1:

Life Ability: SMITE

Each unit on the field gains the Smite ability as long as the Dominion unit is still alive. Attacks have a 25% chance to proc Smite, which does a bonus of 1-2 damage to the target at the time of the attack.

Smite.jpg

Death Ability: Raise the Dead

When this Unit dies it will resurrect a 2 health, 2 armor, 1 attack zombie with shield and void once per battle.

raisethedead.jpg

Earth Ability: The World Tree

When this Unit dies it will heal all friendly units 75% health.

world tree.jpg

Fire Ability: Molten Rain

As long as the Dominion unit is alive, at the end of each round molten rain pours down on the battlefield damaging 1-3 enemy units for 1 damage each.

molten rain.jpg

Water Ability: Tsunami

As long as the Dominion unit is still alive, at the end of each round 1 random enemy unit is hit with a Tsunami, which drowns them (causing 1 damage and a 25% chance to stun)

Tsunami.jpg

Dragon Ability: Dragon Rider

As long as the Dominion unit is alive, the units on either side of this unit gain flying.

dragon rider.jpg

Neutral Ability: This is Praetoria!

As long as the Dominion unit is alive, every other friendly neutral unit gains an extra attack (magic, range, melee).

This is Praetoria!.jpg

I plan on adding more details and making changes to these abilities as this challenge progresses.



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Woohoo! For anyone voting on DJ, drop a comment on the latest TPG post with his name as a write-in on the poll.

Thanks for participating once again hombre

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As long as the Dominion unit is alive, every other friendly neutral unit gains an extra attack (magic, range, melee).

Amazing idea, this can be perfect addition to the battles.

Will you share these ideas as threads, too? 👀

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