Splinterlands: Become More Competitive? Or Am I Just Playing It Wrong? [EN/PT]
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It seems like it's been a long time since Splinterlands has been my highlight for sharing great achievements, although I have tried a few things like strategy combinations, as you can read in my last post Splinterlands: Two Dragons That Helped Me a Lot in the Modern Format. However, after a series of disconcerting defeats, I started to question my strategy. Has the game become more competitive? Or have I simply lost my touch?
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I decided to focus on a purely offensive approach in composing my monster teams since I have always been inclined to balance defense and attack with monsters that have the HEAL ability, but something told me it was time to change or continue with the defeats. The first step was to analyze my previous defeats. I noticed that many times, despite having a solid defense and a frontline monster that could hold up until the third turn, I couldn't take down the opponent's monsters quickly enough to secure the victory.
With this new perspective, I assembled teams that focused exclusively on attacking with brute force from the start. I chose monsters with powerful attack abilities and ignored those that offered more defense or healing. The idea was simple:
Eliminate the opponent's monsters before they could do the same to mine.
To test this theory, I played several consecutive matches using strong melee elements, or rather, I could say that most of the time I have used fire element summoners. Perhaps I could say they contain the best composition of monsters with the SNEAK and OPPORTUNITY abilities, as well as great frontlines to be used at lower levels. At first, I admit it was a bit challenging to put together something solid; it was as if something was still missing, after all, I was still losing some matches. Now, I needed to trust my ability to attack intensely from the beginning. Surprisingly, the first matches with the purely offensive strategy were not as promising as I just mentioned. I faced equally determined opponents, and some of them seemed to have a clear strategic advantage, either with better cards or simply an upgrade of the same monster I was using.
One of the things I discovered on my own, but not exactly today, is that in lower leagues, the importance of the element you are constantly using does not make the slightest difference. I could use the fire element for five matches in a row with the same monsters, and my opponent wouldn't try to counter that, just as I am just trying to use my composition. To make everything work, maybe I am wrong in this regard? Maybe yes, maybe no. It will all depend on my progression, although I may not have enough time for that, as the season ends in exactly two days.
I should dedicate more time to getting to know the new cards better. It seems like I am falling behind in everything. Am I suffering consecutive defeats in the bronze league? This has never happened to me before, maybe about 25 defeats in total to reach Silver or Gold.
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Versão em Português
Parece que a muito tempo Splinterlands não tem sido meu destaque sobre compartilhar grandes feitos, embora eu tenha tentado algumas coisas como combinações de estratégias como você pode ler na minha ultima postagem em Splinterlands: Two Dragons That Helped Me a Lot in the Modern Format. Entretanto, depois de uma sequência de derrotas desconcertantes, comecei a questionar minha estratégia. Será que o jogo ficou mais competitivo?, ou será que eu simplesmente perdi o jeito?
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Decidi focar em uma abordagem puramente ofensiva na composição dos meus times de monstros já que sempre fui inclinado a equilibrar defesa e ataque como monstros com a habilidade HEAL, mas algo me disse que era hora de mudar ou continuar com as derrotas. O primeiro passo foi analisar minhas derrotas anteriores, notei que muitas vezes, apesar de ter uma defesa sólida e um monstro na linha de frente que conseguia nas maioria das vezes segurar até o terceiro turno, não conseguia derrubar os monstros adversários rápido o suficiente para me garantir a vitória.
Com essa nova perspectiva, montei times que focavam exclusivamente em atacar com força bruta desde o início. Escolhi monstros com habilidades de ataque poderosas e ignorei aqueles que ofereciam mais defesa ou cura. A ideia era simples:
Eliminar os monstros adversários antes que eles pudessem fazer o mesmo com os meus.
Para testar essa teoria, joguei várias partidas consecutivas utilizando elementos fortes para corpo-a-corpo, ou melhor, eu poderia dizer que na maioria eu tenho utilizado os invocadores do elemento fogo, talvez possa dizer que eles contém a melhor composição de monstros com a habilidade SNEAK e OPPORTUNITY, além de ótimos linhas de frentes para serem utilizados em niveis menores. De início, admito que foi um pouco desafiador conseguir montar algo sólido, era como se ainda faltasse algo, afinal eu ainda estava perdendo algumas. Agora, precisava confiar na minha capacidade de atacar com intensidade desde o começo. Surpreendentemente, as primeiras partidas com a estratégia puramente ofensiva não foram tão promissoras como acabei de mencionar. Enfrentei oponentes igualmente determinados e alguns deles pareciam ter uma vantagem estratégica clara seja em cartas melhores, ou apenas melhoria do mesmo monstro que eu estava utiliando.
Uma das coisas que acabei descobrindo por si, mas não exatamente hoje, que em ligas menores a importância de elemento que você esta utilizando constantemente não faz a minima diferença. Eu poderia utilizar o elemento fogo cinco partidas seguidas com os mesmos monstros, meu adversário não tentaria "counterar" isso, de modo que, ele apenas assim como eu está apenas tentando utilizar sua composição. De modo que tudo funcione, talvez eu esteja errado nesse quesito? Talvez sim, talvez não. Tudo vai depender da minha progressão, embora talvez eu não tenha tempo suficiente para isso, é, a temporada acaba daqui exatamente dois dias.
Eu deveria me dedicar mais a conhecer melhor as novas cartas, parece que estou ficando para trás em tudo. Eu estou obtendo derrotas em sequências no bronze? Isso nunca tinha me acontecido, talvez umas 25 derrotas ao todo para conseguir alcançar o Prata ou Ouro.
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