BATTLE MAGE SECRETS WEEKLY CHALLENGE WITH HEAVY HITTERS

Hello Splinterland Warriors!

Here we go for another week of Battle challenges after two weeks I am participating with another Ruleset of HEAVY HITTERS which means that the stun monster will get heavy damage from the monsters with knockout ability and here the ruleset gave this ability to all friendly monsters.

THEME: HEAVY HITTERS

BATTLE WITH RULSET

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BATTLE LINK

BATTLE LINE UP

In the battle line up I am going to explain all the cards one by one with its position but unfortunately the battle I lost because of the upgraded enemy team.

CHANSEUS THE GREAT

CHANSEUS THE GREAT is a legendary summoner from the Life Splinter of untamed edition I am using it in my brawl battles and ranked in my alt which is really great summoner card but not in the level 1 summoner we need to upgrade this card.

RULESETS




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In the first position, a common monster from the rewards edition used here wth its void armor ability and melee attack which worked well and stayed in the first position with repairing ability by the summoner.

In the 2nd position, another repairing monster with a 2 mana cap used which gained attack from the weapon training monster legendary reward card from the soulbound edition which gave the ability to attack this monster and the adjacent monster.

In third place, a legendary monster from the soulbound edition used with magic attack that gave the power to adjacent friendly monsters magic attack to non attack monsters and has enough attack by itself which worked well in the friendly team but still the battle is not in my luck because of the speedy summoner from the enemy team.

A reward card from the untamed edition which has the ability to reduce the melee attack from the enemy team I have upgraded this card to level 7 in my main account where it can reduce the melee and ranged attack from the enemy team and now the weapon training ability monsters can add attack to this card which is really awesome

In the 2nd last position, a legendary monster with void ability used to get less damage from the enemy magic monster and in the 2nd last position this card was used because of the triage ability that summoner will restore the heal of this backline monster while all the enemy monsters will target this card because of the taunt ability.

In the last position another protection monster was added to the friendly team to add more cover to its friendly monsters to save their friendly monster from the melee and ranged attack at some point that will get damaged but before reaching the health they need to break the armor of these monsters while summoner and one repair monsters.

All images are from the Splinterlands website

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Thanks For visiting my Blog

Best Regards @moeenali



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