Social Media Challenge: Perfect line Range Only Warriors | ENG/ESP
Dear Splinters,
Congratulation to all Splinters that have successfully staked their cards and packs in the section of Conflicts to enter the race for the harvest of a monthly promotional cards.
I have taken the opportunity to mine at least 207 rewards point each month. It was not easy to generate this much power on my main account. Also, I am still far behind on the leaderboard in the Rebellion Staking assets.
You have the chance to earn powerful cards in the Rebellion series of cards. I hope you will give it a trial.
In this social battle challenge, I had an interesting combat with exceptional rulesets to share in this current edition.
I pray that your adventure is full of exciting discoveries and joyful moments.
This week the Social Media challenge targets exceptional combat that I will review in the following lines.
This initiative is super cool since I have seen really interesting fight in the arena. Many interesting battles can be described in this publication.
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It was a hot one on the battlefield where the archer fighters all gathered to challenge their field experiences
Battle Ruleset
Going the Distance: Only Monsters with Ranged attack may be used in battles.
Holy Protection: All Monsters have the Divine Shield ability.
Taking Sides: Neutral Monsters may not be used in battles.
99
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Team's constitution
--- Adversary Team---
Lux Vega | Molten Ash Golem | ||||
Lava Launcher | Ash Mirage | ||||
Countess Sinash | Firecaller | Tinderlock |
--- My Team Line Up ---
Astral Entity | Queen of Crows | ||
Weirding Warrior | Raa | ||
Zyriel | Dhampir Stalker | ||
Lira the Dark |
My opinion on this battle
It was a very difficult battle to organize at least on the defensive side in the arena. Vega had the potential to modify the statistics of all friendly warriors. The possibilities to increase warrior's performance are always an advantage on the battlefield but the opposition had something better waiting for fighter and the audience on the board.
Here is the deal breaker in this combat, I identify as the reborn ability to all fighters. It gave all friendly combatants the possibility to slow down all opposition efforts to move faster each round on the offensive front.
I must confess, this lineup is not generated from my collection. Also, my collection of cards are too weak to even compete in the low league where these two giants were wrestling. The strategy was the position of an amazing return to life ability on all friendly warriors. In addition, it was smart to place in first position Warriors with Return Fire.
The combination of many abilities on the Astral team put a serious pressure on the opposite team. This pressure paid off in the finale round, where no card left the Astral line of warriors.
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Summoner's level on each team was at the highest and the cards on the board had so many abilities that the arena was shaking every time warriors entered in contact. It was impressive to see how a only range fighters team can generate such a powerful line of fire.
Can you propose a better line of defense against the Astral team in the arena? I have no ideas of challenging team especially within this association of rulesets.
- Thanks for taking the time to read this report on my last encounter in Splinterlands Arena.
- If you appreciate this post, I invite you to explore on this blog my collection of publications.
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I would like to mention the great service to help with engagement and external media awareness:
- @peakd for providing us and Splinterlands community with a great platform.
- PeakMonsters.com Quick/Easy/Bulk/informative Splinterlands Market
I invite you, dear readers, to share in the comment section whatever suggestions or questions you would like to ask.
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⊱✿⊰ Spanish ⊱✿⊰
Queridos astillas,
Felicitaciones a todos los Splinters que han apostado con éxito cartas y sobres en la sección de Conflictos para cosechar las cartas de promoción mensuales.
Aproveché la oportunidad para obtener al menos 207 puntos de recompensa cada mes. No fue fácil generar tanto poder en mi cuenta principal. Además, todavía estoy muy por detrás en la clasificación de activos de Rebellion Stake.
Tienes la oportunidad de ganar cartas de poder en la serie Rebellion. Espero que lo pruebes.
En este desafío de batalla social tuve un combate interesante para compartir con conjuntos de reglas increíbles.
Rezo para que tu aventura esté llena de descubrimientos emocionantes y momentos alegres.
Esta semana, el desafío de redes sociales tiene como objetivo revisar batallas excepcionales que Splinters decidirá presentar a la comunidad.
Esta iniciativa es genial ya que tengo muchas batallas interesantes para describir en esta publicación.
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Hacía calor en el campo de batalla.
Conjunto de reglas de batalla
Recorriendo la distancia: solo se pueden usar monstruos con ataque a distancia en las batallas.
Protección Sagrada: Todos los monstruos tienen la habilidad Escudo Divino.
https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/new/img_combat-rule_ Taking-sides_150.png
Tomar partido: Los monstruos neutrales no se pueden usar en batallas.
99
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Constitución del equipo
--- Equipo adversario---
Lux Vega | Molten Ash Golem | ||||
Lava Launcher | Ash Mirage | ||||
Countess Sinash | Firecaller | Tinderlock |
--- Alineación de mi equipo ---
Entidad Astral | Reina de los Cuervos | ||
Guerrero extraño | Raa | ||
Zyriel | Dhampir Stalker | ||
Lira la Oscura |
Mi opinión sobre esta batalla
Fue una batalla muy difícil de desarrollar en el campo. Vega tenía el potencial de modificar las estadísticas de todos los guerreros amigos. Este aumento de rendimiento es siempre una ventaja en el campo de batalla, pero el oponente tenía algo mejor esperando al adversario en el campo de batalla.
Aquí está el factor decisivo en este combate: la habilidad renacida de todos los luchadores les dio la posibilidad de ralentizar todos los esfuerzos de la oposición para moverse más rápido en las tareas ofensivas en cada ronda.
Debo confesar que esta alineación no es mía y mi colección de tarjetas es escasa incluso para competir en la liga inferior donde competían estos dos gigantes. La estrategia fue increíble: devolver la vida a cada monstruo y colocar en primera posición a los guerreros con Return Fire.
La combinación de muchas habilidades en el equipo Astral ejerció una gran presión sobre el equipo contrario. Esta presión dio sus frutos en la ronda final, donde ninguna carta abandonó la línea Astral de guerreros.
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El nivel de los invocadores de cada equipo estaba en el más alto y las cartas en el tablero tenían tantas habilidades que la arena temblaba cada vez que los guerreros entraban en contacto. Fue impresionante ver cómo un equipo de cazas de un solo alcance puede generar una línea de fuego tan poderosa.
¿Puedes proponer una mejor línea de defensa contra el equipo Astral tan organizado en la arena? No tengo ideas sobre cómo desafiar a un equipo, especialmente en esta asociación de conjuntos de reglas.
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Resource: Background sound Airglow - Memory Bank
Electronic, Synth Pop, Retrowave Attribution 4.0 International (CC BY 4.0)
Resource: Background sound | Airglow - Memory Bank |
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Electronic, Synth Pop, Retrowave | Attribution 4.0 International (CC BY 4.0) |
==Disclaimer:== This Article's purpose is only educational and has no intention to make fun of any players of Splinterlands in the community. My publications relay valid information based on my personal experiences for your edutainment.
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thank you
Hi, I like "Queen of Crows" as tank and "Raa" was lethal. "Astral Entity" is great, nice game.👍👍👍
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Thanks for sharing! - @alokkumar121