The real Melee Mayhem / O verdadeiro Melee Mayhem [eng/pt] (Battle Mage Secrets)
Greetings, champions, we're here for another Battle Mage Secrets.
This week's rule is a good one, and the match came with two other rules that formed an interesting trio, check it out!
the rule
RULESET: Melee Mayhem
Description: Melee units can attack from any position.
Prime use case for melee units with Bloodlust.
Abilities take precedence where targeting is concerned.
the match
As you can see, besides Melee Mayhem, the other rules were "up close & personal" (only melee units) and "Back to basic" (units lose abilities).
In other words: all units will attack, necessarily, the opponent's frontline unit.
Our strategy was to place sturdy units in the front to survive longer, and thus have more units attacking as much as possible. Tusk the wide, with 12 Health, goes in front, followed by Xenith Monk (without heal, unfortunately), Uraeus, Exploding rats, Antoid Platoon, and Radiated Scorcher.
If it's melee only, let's go with Tarsa, obviously, to buff the entire team.
@queenofchaos came greedy, with a Cursed Windeku 4/3/11, very strong and robust in the frontline, followed by Silent Sha-vi, Disintegrator, and Crypt Beetle.
activated abilities
Thaddius Brood will remove Tarsa's health buff, and our units all gained +1 attack. It's 13 x 11 points of damage in our favor, and 6 against 5 units.
The game is heavily in our favor!
Round 2 starts with the frontlines on a thread, Cursed Windeku dodged some attacks and remains alive, Tusk will fall first, followed by...
Round 2 also took down opponent Silent Sha-vi, now a Disintegrator is our target.
Big beetle remained alone to face 4 of ours. Very nice to see Exploding rats buffed till the end of the match 😍
The ants 🐜 finish the match, perfect!
GG
Full match at the link: https://splinterlands.com?p=battle&id=sl_6c279a67e4665b4290dfeb3fc9b96239&ref=pablito.saldo
Rewards slightly above average, nice!
For more matches like this, follow me 💞, drop that 100% upvote 🤑 and come back often 🙏, there's a new post here every week, see you next time! 🤜🤛
O verdadeiro Melee Mayhem
Salve, consagrades, tamo aqui na atividade, pra mais um Battle Mage Secrets.
A regra da semana é das boas, e a partida ainda veio com outras duas regras que formaram um trio interessante, confira!
a regra
RULESET: Melee Mayhem
Description:Melee units can attack from any position.
Prime use case for melee units with Bloodlust.
Abilities take precedence where targeting is concerned.
a partida
Como vocês podem ver, além de Mayhem Melee, as outras regras foram "up close & personal" (somente unidades melee) e "Back to basic" (unidades perdem habilidades)
Ou seja: todas as unidades vão atacar, obrigatoriamente, a unidade adversária na frontline.
Nossa estratégia foi de colocar unidades parrudas na frente, pra sobreviverem mais tempo, e com isso termos mais unidade atacando quanto possível. Tusk the wide, 12 de Saúde, vai na frente, seguido de Xenith Monk (sem heal, infelizmente), Uraeus, Exploding rats, Antoid Platoon e Radiated, Scorcher.
Se só pode melee, vamos de Tarsa, obviamente, pra buffar o time inteiro.
@queenofchaos veio gulosa, com um Cursed Windeku 4/3/11, muito forte e robusto na frontline, seguido de Silent Sha-vi, Disintegrator e Crypt Beetle.
habilidas ativadas
Thaddius Brood vai eliminar o buff de saúde de Tarsa, e nosas unidades ganharam todas +1 de ataque. São 13 x 11 pontos de dano ao nosso favor, e 6 contra 5 unidades.
O jogo está muito ao nosso favor!
O round 2 inicia com as frontlines por um fio, Cursed Windeku desviou de alguns ataques e segue vivo, Tusk Vai cair primeiro, ele irá em seguida...
O round 2 levou também Silent Sha-vi adversário, agora é um Disintegrator o nosso alvo.
Besourão ficou sozinho pra enfrentar 4 nossos. Muito lindo ver Exploding rats buffadão até o final da partida 😍
As formigas 🐜 finalizam a partidas, perfeito!
GG
partida completa no link: https://splinterlands.com?p=battle&id=sl_6c279a67e4665b4290dfeb3fc9b96239&ref=pablito.saldo
Recompensas um pouco acima da média, nice!
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