Battle Mage Secrets Weekly Challenge! - RULESET: Holy Protection / バトルメイジ・シークレット ウィークリーチャレンジ - ルールセット: Holy Protection

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(Edited)

Battle Mage Secrets Weekly Challenge!

Holy Protection gives Divine Shield to all monsters. This rule reminds me of Lorna Shine.

Holy Protection はすべてのモンスターにDivine Shieldを与えます。 Lorna Shine を思いだすルールですね。

When I started out, I didn't think Lorna Shine was such a powerful summoner. But now that I think about it, the fact that every monster gets an advantage of one attack seems pretty powerful.

私は始めたころ、 Lorna Shine がそんなに強力なサモナーだと思っていなかったんです。でも、今思えばすべてのモンスターが攻撃1回分アドバンテージを得るっていうのはかなり強力だと思えますね。

If you ask me if I use it now, ILTHAIN is so good that I don't get a chance to use it very often.

今は使っているのかと言われると、 ILTHAIN が優秀すぎてなかなか使う機会はないんですけどね。

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For high mana battles, the rules favor putting in monsters with 2 attacks or Blast abilities, but with the Little League rule attached, it feels like that is not possible.

高マナのバトルの場合、2回攻撃やBlastアビリティを持っているモンスターを入れるのが有利になるルールですが、Little Leagueルールが付いているのでそれが出来ない感じです。

So I prepared a Summoner that gives Rerurn Fire. Divine Shield can be broken even with counterattack damage.

なので、Rerurn Fireを与えるサモナーを用意してみました。反撃ダメージでもDivine Shieldは割れるからね。

Also, my opponent is trying to gain HP with magic attack monsters with Life Leech, but I feel like PELACOR CONJURER is helping me.

あとは、相手はLife Leechを持った魔法攻撃モンスターでHPを稼ごうとしてるけど、 PELACOR CONJURER のおかげで助かってる感じだね。

ROUND2

However, by the end of round 2, PELACOR CONJURER was knocked down and his opponent RIFT WING was in an unexpected situation where he was totally healthy.
I thought he was going to be pushed over.

しかし、ラウンド2終了時点で PELACOR CONJURER が倒されて相手の RIFT WING は全然元気という想定外の状態に。
このまま押し切られるかと思ったけど。

ROUND5

This is what it looks like when you get to round 5. We are taking them down from behind and have a numerical advantage. The reason why there was such a difference is because the back two of the opponent's formation went down early thanks to the ability to counterattack long-range attacks.

ラウンド5まで進むとこんな感じ。後ろから倒していって数的にも有利になっています。なぜこんなに差が付いたかと言えば、遠距離攻撃を反撃出来るおかげで相手の編成の後ろ2体が早く倒れたからですね。

Even with their increased Armor, their Divine Shield was broken by counterattack damage, and their Armor was further reduced by Oppotunity and Sneak.
On the other hand, if this team persists with Divine Shield and Heal to gain a numerical advantage, the rest is one-sided.

せっかく増やしたArmorがあっても反撃ダメージでDivine Shieldが割られ、さらにOppotunityとSneakでArmorを削っていきます。
一方で、こちらのチームはDivine ShieldとHealで粘って数的に優位になればあとは一方的。

After all, the MVP of the match is PELACOR CONJURER? He went down fast, but he broke the Divine Shield of 5 monsters all by himself. He's not the most aggressive, but he's an excellent counterattack tank!

やはり、この試合のMVPは PELACOR CONJURER かな?倒れたのは早かったけど、5体のモンスターのDivine Shieldを一人で割っています。攻撃力はないけど、優秀な反撃タンクですよ!



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