RE: A Chaos Legion Summoners Tier List

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I don't agree at all with your ranking, Kelya is objectively the worse summoner by far (have you seen the number of cards with Rust in this set ? Do you know that Lir already exists and that he is already "meh" ?) and Tarsa is the best BY REALLY FAR, I don't know how you could have come to the conclusion that 2 debuffs cards could be better than a massive +1 attack/+1 speed (it's litteraly as the same power level than Plado but it's a rare card, not a legendary !), we know since long time that debuffs are worse than buffs, and it's even more the case with Thaddius when you consider that Owster and Mimosa already exists and are better anti-magic options than him.

Also Obsidian is just strong, Earth splinter have lot of solid magic cards, and 1 mana is not so much compared to Alric (and we when we consider that Alric is by far the best 3 mana summoner, we can imagine that this card will also be good).

Even Sloan is not that bad, yes of course Selenia exists but not in modern. I think Lorna will still be a better option most of time but some new cards like Pelacor Arbalest or Prismologist are such strong with him, it's definetvely a better card than the crappy blue summoner.

Finally, the only thing I can agree with you is Quix, speed debuff is the best debuff possible because it will be always usefull (except reverse speed ofc) and better than health debuff (because speed is far more valuable than health). And archery debuff is not excellent but it's also a fine addition. It seems to be a good card to challenge Yodin.

So, my ranking would be : Tarsa > Quix > Obsidian > Thaddius > Sloan > Kelya



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(Edited)

Thanks for your detailed answer! It's great to disagree, especially since Splinterlands leaves room for different approaches. We aren't that far with 2/5 choices in common and wanted to add two things:

  1. Fire melee is an already strong archetype but is countered by armor stacking and Mylord. I expect him to be still to be meta and great for fights under 16 or with some rulesets. At 16-17, a Llama + Flesh golem, Kron or even Pelacor Merc or a new card like Grund is a deadly setup and Obsidian can't really compete. It leaves probably a place for Obsidian on fights with a high mana limit. Alric is a strong card because - as you mentioned - Water doesn't have as much Splinters options as Earth if you exclude Valnamor and he was rare enough to not meet him that often. We'll see soon how the matchup Mylord + Llama vs Obsidian is.
  2. Formats won't be splitted immediatly and the impacts on other competitive game modes (brawls + tournaments) is unclear atm. You can make very different rankings depending on the restrictions.
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I'm worried about Tarsa because of Mylor + Amplify. Taking 3 damage per melee attack is gonna be brutal, and it's gonna be everywhere. I'm mentally downgrading any melee card I see because of how common I think this is gonna be.

I'd also nitpick the word "objectively". Nothing about CL is objective yet. Wavesmith is more expensive than the reward epics and has exactly the same buff. I don't often bring rust to a fight because I don't see armor stacking very often. If it becomes meta, rust will be more important, but ATM, it's no so important.

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