Brawl Economy Update

The Gladiators are restless tonight. Word on the street is the Guild Masters are holding a Frightening Organization of Menacing Channelers (FOMC) meeting to decide on adjustments to the rules & regulations of Guild Brawls. Battle Mages are holding their breath to see if the changes will make it easier for Guilds to gain glory & riches through the purity of savage combat!

It's hard to believe just over a year has passed since we first introduced Guild Brawls to the game! In that time we've seen a lot of exciting matches featuring the exclusive Brawl-specific Gladius card set, and guilds have won many Crowns to upgrade their buildings.

However, it has become clear that some economic parameters are in need of tweaking. After much feedback and debate within the community, we have decided to make 3 small changes which we hope will provide a better overall experience for Brawl participants.


These changes have the following goals:

  • Decrease the disparity in Brawl prizes between top performing guilds and lower performing guilds.
  • Better incentivize guilds to move up to higher Brawl Tiers.

1. New Arena Rewards Multiplier

This is the maximum Rewards Multiplier for each Arena level. Up to this many Crowns will be added to a Brawl’s total prize pot for each guild member that wins or draws at least 1 battle.

At the end of each Brawl, the pot (rounded to the nearest Crown) is split between the winning guilds.

LevelCurrent ValueNew Value
1x 1.0unchanged
2x 2.0x 1.5 (reduced)
3x 2.5unchanged
4x 3.0unchanged
5x 3.5x 4.0 (increased)
6x 4.0x 4.5 (increased)
7x 5.0x 5.5 (increased)
8x 5.5x 6.0 (increased)
9x 6.0x 7.0 (increased)
10x 7.0x 8.0 (increased)

2. Reduce Top 3 Bonus Crown Amount

Right now, 30% of the total Crown pot for each Brawl gets allocated to the top 3 winning guilds (15% to 1st, 10% to 2nd, 5% to 3rd).

The remaining 70% is split among all guilds in the Brawl (including the top 3), proportionally according to each guild's pts score vs. the sum of all pts for the Brawl. This results in the top 3 getting far more Crowns than 4th+ finishers, so much so that it is often better to be top 3 in a lower Tier than to be 4th in a higher Tier.

Crown Pot AllocationCurrent ValueNew Value
1st place bonus15%6% (reduced)
2nd place bonus10%4% (reduced)
3rd place bonus5%2% (reduced)
All guilds70%88% (increased)

This will result in a smoother Crown distribution among participating guilds, with less disparity between the top 3 and everyone else.

3. Increase Crown cost of high level Guild Buildings

The effect of the above 2 changes will be to increase the overall number of Crowns distributed, reduce the Crown earnings of top guilds, and increase the Crown earnings of lower placed guilds.

To absorb the extra Crowns in the system, we will increase the Crown costs of constructing level 8+ Guild Buildings. This adjustment will apply to all 3 Brawl-specific buildings (Arena, Barracks, and Store).

Build LevelCurrent Crown CostNew Crown Cost
817001850
922502800
1035004200

Thus it will cost an additional 1400 Crowns to fully max a building, or an additional 4200 Crowns to max all 3, an increase of about 14%.


Note that with all these changes taken together, it should take less time for an average guild to max out all buildings, and slightly longer for a top guild.

When will this take effect?

The Guild Masters have decided these changes will become effective on April 30 EDT, during the results phase of the current Brawl cycle. This means guilds will start seeing the impact of these changes in the next Brawl.

After the change, we will monitor the next several Brawl cycles to judge the impact. Further adjustments may be done if deemed necessary.

Happy Brawling! If you're not already in our game Discord, feel free to stop on by and say hello, our awesome community will give you a warm welcome.

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20 comments
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Sounds good to the lower end of the spectrum. Im sure this will make a lot of lower end guilds happy.

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It was a needed update, I'm glad you finally did it.

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Does the new rewards impact also merits? If merits go from 3x to 4x from tier 2 to tier 3 brawls and lower ends guild in tier 3 will still gain more that they would in tier 2, I think we will start seeing more guilds dipping into tier 3 soon.

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Yes, merits are impacted indirectly, as they are calculated based on the number of Crowns received, and the Crown winnings will be modified as a result of this change.

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I currently brawl because I need more cp and Gladius cases are a great way to get cp. Also it is fun using the Gladius cards. Would be great if you were able to win the cases for being 1st instead of 2000 merits but I guess thats just the way it is. Look forward to the new changes.

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thanks for an awesome game, and for contiuing to work on it

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Very good update. Keeping all players properly rewarded (big and small), will pay benefits in user retention. Thanks for this change, I think many players will love it!

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Your stupid fucking face is everywhere. You have your finger in every pie, like a true mobster and monopoliser. Why dont you just stop sticking your finger in every pie, you greedy old money hungry two faced clown. You love your slave network and your gigantic bot farms you fucking leech. Then you go out in public and do witch hunts to remove any competition, by pretending to be a force for good. You are a monopolist cocksucker, with no boundaries of greed. You are the arsehole who takes from everyone else with your monopolist behaviour. You and your network of thieves.

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This will help the new guilds climbing in the food chain.
let's see how it flows

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@Splinterlands It was a great update. Thank you so much for sharing your precious time with us. I have benefited and hopefully others will resist as well.

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Надеюсь, что вскорем времени будут еще обновления связанные с гильдиями.

Posted using Splintertalk

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Maravilloso, todo lo que va a producir mejoras para recibir mejores premios o recompensas... gracias... que sigan teniendo éxitos para seguir avanzando así.... Saludos y bendiciones.

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Nice update! Splinterlands is always doing great work for the players!
clove71

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Decreasing the 1st place bonus from 15% to 6% is too much. 10% bonus sounds more fair. 6% is too little for accomplishing something as huge as being 1st place..

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Guys, I have a suggestion for Gladius cards. As I play Brawls with gold foil battles, all my regular Gladius cards are useless and I will have to burn them. My idea is that by accumulating 50 BCX from a regular Gladius card, we could turn it into 1 BCX gold foil, or something, what do you guys think?

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I think overall this is an improvement BUT point #2 is a terrible decision. 6% is far too insufficient a reward to those who win. (Same with 2nd and 3rd numbers). The old numbers were just fine, it gave everyone something to strive for. Having now had some guild brawls with these new numbers (and being in a level 2 guild arena who are consistently top 3 for brawls) they do not reward well enough.

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