Splinter Stats Ranked Rewards Season 57 Report Card

Greetings, everyone!

There are only a few minutes before we start a new Splinterlands season, and I wanted to get back to publishing the season reports. From the release of the new Reward cards, my focus was on growing the common cards to level 6, where they start to have some interesting stats for the Wild fights.

Match Report

Performance

Stat#wild
Diamond Rank1619
Rating3260 - Diamond II
Rating High3520
Ratio (Win/Loss)0.92 (170/185)
Longest Streak8

Last season, I made it to Diamond I and I enjoyed on the way the rewards for advancing leagues:
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Rewards Report

Earnt Tokens (Ranked Rewards)

Ranked Play WinsTokens Received
170✨ 90983 Glint + ⭐441.913 SPS
Season Rewards Claimed✨ 98014 Glint
Glint Spent✨ (189000) Glint

Glint season rewards will show in the season they are claimed.

I made 98014 GLINT as a reward for the season, along with 90983 Glint and 441.913 SPS from the many fights — all spent, of course.

🟣 Rental Report

TypeDEC
Revenue258.032
Expenses (inc. fees)(10.324)
Cancellation Refunds0.000
NET247.708

I always did a bad job at renting cards, and no effort was invested in it — kind of I gave up on it, although I have a huge collection of unused cards.

⭐ SPS Report

Type⭐ Amount
Staking Rewards272.422
Ranked Rewards as above441.913
Brawl Rewards133.718
NET SPS848.053

With 100k SPS stacked, and a goal of keeping it flat, not much to add. Perhaps, regrets for not selling them when prices were different...

The game feels like a shadow of what it was before. It is not my business to question the reasons, but I can only share that I don't have any good feelings about the current situation.


Posted using SplinterStats Season Report Card (Website|Blog).
This once a season tool for Splinterlands players provides a template to reflect on and share their performance, card usage statistics and rewards summary for the season. More features will be released in the future.
Follow @splinterstats and come visit us in Discord if you have any questions.



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I agree that the game feels less motivating compared to the past but you are still doing quite well. The reward chests for advancing league was a good thing as it motivated me to play a bit more. However, after I reach a satisfying league, I found myself slacking off.

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