BATTLE MAGE SECRETS : STAMPEDE

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Stampede ruleset could be considered an underutilized and redundant ruleset. Mainly due to it will only affect Trample ability. Meanwhile across Splinters, there are only 10 cards to possess this ability from Modern format (excluding Gladiator). The only best way to utilize this ruleset is by having Possibilus The Wise, which grant Trample to entire formation. Trample is already very difficult ability to trigger since it triggered only by killing the target. Then again, the benefit of Stampede will only come if 2 (two) or more successive kills are made to the opposing formation, which is even far more difficult. The effect itself is also redundant so much, considering making double kill would already handicap the opponent and cost them a lot.

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Pros & Cons

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1. With limited number of cards possessing Trample ability, Possibilus The Wise will come out as a trump card for battle under this ruleset. That is to say any players deploying Possibilus The Wise will gain the utmost advantage from this ruleset.
1. There's no particular disadvantage with this ruleset. Except against Possibilus The Wise, its almost make no difference whether this rulest is exist or not. Trample possessed mostly by Melee cards with no target-altering abilities; which means they are easily predicted to stood in the front row. Deploying Taunt, Protect, and Strengthen are the best way to preserve the front-row.

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Best Cards To Use

Since Trample mostly possessed by ordinary Melee cards, having tough health and armor is an important aspect. But beyond that, increasing the chance to deal the killing blow is far more important. Grund and Oaken Behemoth should be the best cards for this rulest, considering their ability to deal double attack in a round. Both also started with a mediocre 3 speed, which will allow to have good initiative and avoid being picked down in early round.

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WATCH BATTLE

So here we have the battle experience with Stampede as the ruleset. Click BATTLE LINK to see how the battle run.


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The battle has 26 mana cap, with Stampede and FiveAlive as the rulesets; while only Fire, Water, and Earth Splinters are available to use.

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CONCLUSION

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