Clash of Titans / Duelo de gigantes [eng/pt] (Battle Mage Secrets: Maneuvers)

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Translated by chatGPT and adjusted by me. Original logo abaixo.

Hello, folks! We’re here for another Battle Mage Secrets, and this time we start with a victory!

But, before the match, let's talk about the rule:

the rule

RULESET: Maneuvers

Description: Units with melee attacks gain Reach.
Armored Strike is a melee attack.
Sneak and opportunity override reach.

Reach is a very good ability for melee units, allowing you to focus certain attacks on the enemy frontline, protecting strategic units in the second position, with someone tanking the damage from the frontline...

One of my favorites is Drybone Raider, which, being neutral, can fit into many opportunities. Its Health (7) isn't the greatest, and having a unit in front enables its ranged attack while it attacks the enemy frontline twice. A blast!

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the match

This match came with an interesting second rule: Equalizer, leveling the health of all units. This will allow us to field some cards with 1 health, which will be greatly benefited by the rule.

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The first of them is right in the frontline: Dumacke Ork, with Shield and Retaliate, is excellent for tanking damage and attacking. Drybone Raider attacking with Reach, Mycelic Slipspawn attracting enemy attacks, Thane Newsong trained by Ava the Undaunted, who will also train Clockwork Aide, also benefiting from Equalizer. Our summoner will be Lobb Lowland.

@bigdog64 comes with Regal Peryton in the frontline, Coeurl Lurker with Reach, Doctor Blight, Magi of Chaos, Goblin Psychic and Mycelic Splispawn, in a classic Earth composition with Obsidian buffing the magic units.

activated abilities

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8 activation stages, we buffed our attack speed, health, melee damage, Ava placed another 6 ranged points on the field, Obsidian buffed her magic units, and Loob reduced their attack speed.
We are ready!

round 2

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Mycelic and Coeurl attract the attacks, psychic healed the damage that Drybone dealt, and the second round will be decisive. It's simply 10 melee damage points! concentrated on the enemy frontline. Enough to take down Regal Peryton.

round 3

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Dumacke Ork reaches its original Health, and we still have a lot of damage to offer the opponent, who is losing their units in pairs...

round 4

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It's already four against two, Drybone Rider hasn't taken any damage so far, our units are faster than the opponents... It's over, this match.

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A sad Psychic tries, in vain, to resist, but the game is elimination; whoever has no units on the field loses...

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And a well-trained Thane Newsong ends the match!

GG

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Reasonable rewards, within the normal range.

Watch the match here, and follow the details: https://splinterlands.com?p=battle&id=sl_b7a6cfbe1672cdb815bb68a84eb932b3&ref=pablito.saldo

And this was the battle secret of the mage Pablito, folks: Drybone Raider does very well with Reach!
I hope to bring you another magnificent match like this one later this week, until next time! 🤜🤛

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pt-br

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Duelo de gigantes

Salve, gurizada! Tâmo aqui pra mais um Battle Mage Secrets, e dessa vez já começamos com vitória!

Mas, antes da partida, falemos da regra:

a regra

RULESET: Maneuvers

Description:Units with melee attacks gain Reach.
Armored Strike is a melee attack.
Sneak and opportunity override reach.

Reach é uma habilidade muito boa pras unidades melee, permitindo concentrar certos ataques na frontline adversária, resguardando unidades estratégicas numa segunda posição, com alguém tankando o dano da frontline...

Uma das minhas preferidas é Drybone Raider, que por ser neutra pode entrar em várias oportunidades. Sua Saúde (7) não é das maiores, e ter uma unidade à sua frente habilita seu ataque ranged, enquanto ela ataca duas vezes a frontline inimiga.** Um estrondo!**

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a partida

Essa partida veio com uma segunda regra interessante: Equalizer, nivelando a saúde de todas as unidades. Isso vai nos permitir colocar em campo umas cartas com 1 de saúde, que serão muito beneficiadas pela regra.

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A primeira delas é justamente na frontline: Dumacke Ork, com Shield e Retaliate é excelente pra tankar dano e atacar. Drybone Raider atacando com Reach, Mycelic Slipspawn atraindo os ataques adversários, Thane Newsong treinado por Ava the Undaunted, que vai treinar também Clockwork Aide, também beneficiado pelo Equalizer. Nosso invocador será Lobb Lowland.

@bigdog64 vem com Regal Peryton na frontline, Coeurl Lurker com Reach, Doctor Blight, Magi of Chaos, Goblin Psychic e Mycelic Splispawn, numa clássica composição de Earth com Obsidian buffando as unidade mágicas.

habilidades ativadas

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8 etapas de ativação, buffamos nossa velocidade de ataque, saúde, dano melee, Ava colocou mais 6 pontos ranged em campo, Obsdian buffou suas unidades mágicas e Loob reduziu a velocidade de ataque delas.
Estamos prontos!

round 2

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Mycelic e Coeurl atraem os ataques, psychic curou o dano que Drybone lhe deu, e o segundo round será decisivo. São, simplesmente 10 pontos de dano melee! concentrados na frontline adversária. O suficiente pra derrubar Regal Peryton.

round 3

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Dumacke Orc chega à sua Saúde original, e continuamos com muito dano pra oferecer ao adversário, que vai perdendo suas unidades ao pares...

round 4

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Já são quatro contra dois, Drybone Rider não sofreu dano algum até agora, nossas unidades são mais velozes que as adversárias... Já era, essa partida.

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Uma triste Psychic tenta, em vão, resistir, mas o jogo é de eliminação, perde que não tiver unidades em campo...

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E um Thane Newsong bem treinado encerra a partida!

GG

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Recompensas razoáveis, dentro do normal.

Assista à partida aqui, e acompanhe os detalhes: https://splinterlands.com?p=battle&id=sl_b7a6cfbe1672cdb815bb68a84eb932b3&ref=pablito.saldo

E este foi o segredo de batalha do mago pablito, pessoal: Drybone Raider vai muito bem com Reach!
Espero trazer outra partida tão magnífica como esta pra vocês ainda esta semana, até a próxima!🤜🤛



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